I'm afraid not,scaling the sprites to that resolution would warp the pixels, the scaling should be done in percentages of 100% to preserve the aspect ratio, so the next size would be 64x64px.
can you add some variants that I need (holding off from buying): Yakazu is a type of character I need (jap mafia) and some cyber punk samurai types (swords)
For requests of this type you should hire a commission. On the other hand, you can take a look at my other package https://ismartal.itch.io/fantasy-medieval-characters, in which you will find some weapons and outfits inspired by Japanese folklore, both packages are compatible due to the format and size.
Sorry if this is a silly question or one you can't answer, but I am not sure how I would combine the portions of this asset pack and I don't know what I would look up. Is there a term for this kind of asset/technique?
Yes, it is called modular, and the ideal would be to create a character customization system using the game engine. I imagine that you have seen similar things in many games, such as when you are creating your character before playing and you choose its appearance.
It's also useful for creating a variety of different characters to populate your game, not necessarily heroes but also enemies, npcs, etc.
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who would buy pixels
I bought this and the Fantasy Resource Pack and I want to blend them together, can you help?
Hi, send me an email with more details of what you want to do, or contact me on discord, we'll see if I can help you.
These are wonderful!
I wonder if you could also include Unity/Unreal package versions available for download from here?
I will consider it, for now can be purchased on their respective websites.
No worries, I just didn't realize during the purchase that there are different versions of these available.
There is actually no difference from what you will find in the others, it would just save you the time of importing the sprites into the engine.
is it possible to get 48x48 version?
I'm afraid not,scaling the sprites to that resolution would warp the pixels, the scaling should be done in percentages of 100% to preserve the aspect ratio, so the next size would be 64x64px.
hehehe, i was able to convert them to 48x48, thanks for this amazing pack
Hello, I have a request, is it possible for you to make spritesheet of front, back and side in same sheet?
Contact me by email or discord so we can talk better
Ok, sent a friend request on discord
can you add some variants that I need (holding off from buying): Yakazu is a type of character I need (jap mafia) and some cyber punk samurai types (swords)
For requests of this type you should hire a commission. On the other hand, you can take a look at my other package https://ismartal.itch.io/fantasy-medieval-characters, in which you will find some weapons and outfits inspired by Japanese folklore, both packages are compatible due to the format and size.
Sorry if this is a silly question or one you can't answer, but I am not sure how I would combine the portions of this asset pack and I don't know what I would look up. Is there a term for this kind of asset/technique?
Yes, it is called modular, and the ideal would be to create a character customization system using the game engine. I imagine that you have seen similar things in many games, such as when you are creating your character before playing and you choose its appearance.
It's also useful for creating a variety of different characters to populate your game, not necessarily heroes but also enemies, npcs, etc.
Looks complete, but a free sample / demo would be great!
Free stuff is always great :P
<3